◆ Road Ahead · Storm ◆

Rest ×
Opponent

Each dot is a remaining Seattle Storm game. Horizontal: the projected rest edge at tip-off (positive = SEA fresher). Vertical: the SRS gap (higher = stronger opponent). So the lower right is fresh against weaker teams; the upper left is tired against stronger ones. Click a dot for details.

-10+10-15-10-5+5+10+15← Opp more rested · Rest edge (Fatigue Index) · SEA more rested →← Weaker opp · Opponent quality (SRS) · Stronger opp →FRESH vs. STRONGER · 0TIRED vs. STRONGER · 0FRESH vs. WEAKER · 0TIRED vs. WEAKER · 0

1 remaining · 0 fresh vs weaker · 0 tired vs stronger